Why a raw training clip doesn’t teach
Say you coach kettlebell swings. You lean your phone against a plate, film a 40-second set and post it. Your form is clean. But a beginner watching it sees someone swinging a bell. They don’t see that the hips do the work and the arms only guide it, so they go home and lift with their shoulders.
In the gym you would point at the hip, slow the rep down and give one cue. A video has to do the same: show the viewer where to look, at the moment it matters, and tell them why. That is the whole job of a sports video editor.
By hand, that means pinning graphics to a body that never stops moving, frame by frame, then finding the moment to slow down and writing a voice-over that coaches. Clipteach does that part. You film; the AI tracks, picks the moments and writes the cues; you change whatever you want afterwards.
AI video analysis, drawn on the athlete
Coaches have used video analysis for years to show athletes what they can’t feel. Clipteach puts that analysis on the video itself, for viewers you will never stand next to. Upload your clip, pick Motion or 3D Body, and the AI director edits it beat by beat:
- Tracking marks pinned to the body. The AI finds the head, shoulders, elbows, wrists, hips, knees and ankles in every frame, and HUD-style marks ride on them: thin lines along the limbs, rings on the joints, a lock-on around the joint that matters, a knee angle with its degrees updating live.
- Drawings that move with the athlete: the path the bar should travel, a line of force along the leg. They stay on the body for the whole rep.
- A camera that follows. With Camera moves on, the video opens wide, pushes in on the knee when the narration names it and keeps the athlete in frame as they move.
- Replays & slow motion. The moment that decides the rep, like the bottom of a squat or the release of a shot, plays again, slowed down.
- Painted muscles, with 3D Body. At key moments the video freezes and the muscles at work are painted on the person, in an Anatomy or a Sci-fi look.
- A narration that coaches: AI narrates writes cues from what the clip shows. Or keep your own voice.
- Sound effects, if you switch them on: whooshes, hits, clicks and the sound of the place, timed to what moves. No music.
Slow down the moment that matters
Most technique happens in a fraction of a second: the release of a jump shot, the contact of a serve, the top of a golf swing. At full speed the viewer sees it go by and learns nothing.
With Replays & slow motion on, the AI shows that moment again, slowed down, while the narration explains it. If you kept your own voice, your voice pauses while the replay plays.
Camera moves does the rest: a slow push in on the elbow, a quick zoom on the feet as they land. Add the tracking marks and the viewer knows exactly where to look, and why.
Make the replay about one thing: one joint, one cue. Say so in Script & notes, for example “replay the release, watch the elbow”.
See the muscles at work with 3D Body
Choose 3D Body for your clip and the studio asks one more question: Anatomy or Sci-fi? Anatomy shows real muscle fibres, seen through skin and clothes. Sci-fi turns the athlete into a glowing hologram, the working muscles burning.
At the key position, the bottom of a squat or the top of a swing, the video freezes and the muscles doing the work are painted on the person in your clip, the quads and glutes lit on their own body. Then the clip plays on from that frame. For what can’t be seen on the person, like the inside of a knee, the director can cut away to the 3D body itself and come straight back.
Painted muscles come with AI narrates, so the narration names each muscle as it appears. With your own voice kept, you still get the tracking marks, the replays and the camera. More on the style: 3D anatomy animation.
A narration that coaches, not one that describes
Most training clips have no talking in them, and that’s fine. Choose AI narrates and Clipteach writes a narration from what the clip shows, read by a voice you pick.
It is written to teach the viewer, not to describe the screen. Not “he lifts the rope”, but “keep your elbows soft”. It speaks to the viewer as “you”: what to feel, where to look, what to avoid.
Already talking in your clip? Choose Keep my voice: what you say is the narration, and the graphics follow your words. Keep the best takes keeps your best take of each line and cuts the false starts; Cut silent moments takes out the pauses where nobody speaks.
The whole process, step by step, from one set to a lesson: from gym clip to coaching lesson.
Tell it what you coach. In Script & notes, write the cue you always give and the mistake you always see, like “knees out” or “heels stay down”. The narration builds on it.
How to edit a training video in Clipteach
- Choose My video and upload your clips: MP4, MOV or WebM, one or several, up to 5 GB each, up to 20 clips and 30 minutes in all. Put them in the order they play.
- Choose the voice. AI narrates writes coaching cues from what your clips show; Keep my voice uses what you say in them.
- Leave Camera moves, Replays & slow motion and Cut silent moments on, or switch any of them off. Add your cues in Script & notes if you like.
- Pick the style: Motion for tracking marks and graphics over your footage, or 3D Body for the anatomy. With AI narrates, 3D Body then asks: Anatomy or Sci-fi?
- Switch on Sound effects if you want them, and click Generate. The price is shown first, based on the final video’s length. Your clips are prepared only then; no credits are used before.
- Change any scene on the timeline, or ask the video assistant in plain words. Export a 1080p MP4.
Exercise videos, drills, technique breakdowns, mobility routines
If you can film one person doing it with their whole body in view, it works as an exercise video editor:
- Gym exercises: a squat, a deadlift, a kettlebell swing, a push-up, for your clients’ exercise library or this week’s post.
- Drills: an agility ladder, a footwork pattern, a dribbling drill, with the cue for each step.
- Technique breakdowns: a jump shot, a golf swing, a tennis serve, a sprint start, slowed down where it counts.
- Mobility routines: a hip opener, a shoulder flow, a warm-up, each position held and named.
Film upright for a vertical 9:16 video for Reels, Shorts and TikTok, or sideways for a 16:9 lesson in your course. Both are 1080p MP4 files. For the whole coaching workflow, from one drill to a paid program, see Clipteach for fitness coaches.
How to film a clip the AI can read
The AI can only track what the camera sees. A minute of setup saves a second session:
- Get the whole body in frame, head to feet, with room for the move: a jump, a lunge, a swing.
- Keep the phone still, on a tripod or leaned against a bench. Don’t pan by hand: the camera moves are added in the edit.
- Pick the angle that shows the joint. From the side for squats, deadlifts, swings and presses; from the front to show whether the knees track over the toes.
- Film one person at a time, so the marks land on the right body.
- Light the athlete from the front, not from a bright window behind them, and pick a background that isn’t busy.
- Film in the shape you will post: upright for 9:16, sideways for 16:9. The video starts in your first clip’s shape (you can still switch it at the Format step).
Film a few more clean reps than you need. The edit has moments to choose from, and a spare rep costs less than a second session.
What it costs to edit a sports video
An edited video is priced on the length of the final video, not on the clips you upload. You see the price before you click Generate, and nothing is charged before that.
You start with 300 free credits on sign-up, no card. Then Starter is $19 a month, Creator $49 and Studio $149, or ten months’ price for a year. Credits roll over and never expire, so a quiet month carries into a busy one.
Talking to camera, course intros and explainers go through the same editor: see the AI video editor.